Sculptor Kris Kuksi in his own words:
I get inspired by the industrial world, all the rigidity of machinery, the network of pipes, wires, refineries, etc. Then I join that with an opposite of flowing graceful, harmonious, and pleasing design of the Baroque and Rococo. And of course I add a bit weirdness and the macabre.
It’s all about how I see the evolution of what man makes his created environment look like. I had such a major emphasis in painting and drawing earlier in my career, and had a great time with it but I always felt something was missing. I knew deep inside I was a builder, and so my 3-d work is the expansion into that realm. I still enjoy painting and doing figurative work, but those moments are reserved for special times. Yet sculptural works are wonderfully intricate constructions of pop culture effluvia like plastic model kits, injection molded toys, dolls, plastic skulls, knick-knack figurines, miniature fencing, toy animals, mechanical parts and ornate frames or furniture parts; assembled into grotesque tableaux that look a bit like an explosion in Hieronymus Bosch’s attic.
Source / Andrew Sullivan / The Daily Dish / The Atlantic / November 16, 2008
Thanks to Larry Piltz / The Rag Blog